Mods • Data Packs • Changelog
To upgrade from a previous version of the modpack, either download the "Changes only" file and extract it into your mods folder, or clear your mods folder and extract the full download.
If you get errors when connecting to the server, you are likely running an old version of the modpack.
GUI • Quality-of-Life • Items • Dimensions • Technology • Optimization • Server-side
Libraries that are dependencies of mods are not included in the list, but will be in the modpack.
When you hold a food item, this shows you how much it will fill your hunger with blinking hunger icons. It also shows how much saturation you have with a yellow outline around the hunger icons.
Added in v1.0.
Adds a glowing effect around selected entities for easier visibility.
Added in v2.1.
Several changes to inventory GUI interactions. Check the mod page for more information because there are quite a few of them.
Added in v1.1.
Shows what the block immediately in front of you is and what mod it's from. Can also be configured to show fluids instead of passing through to the blocks behind them.
Added in v1.3.
Shows a list of your mods, and settings buttons for the mods that can be configured in-game. Not strictly necessary, but very useful for tweaking mod settings.
Added in v1.0.
Drag across inventory to move items around more easily. Great for putting away the stacks and stacks of cobblestone that you get while mining.
Added in v1.0.
Shows all of the recipes in the game, vanilla and modded, including ones you haven't unlocked in the standard recipe book. No more asking how to get a certain item or block, because this mod has it all.
Click on the item in the REI screen, or press R while hovered over it, to show all the possible ways to obtain that item. Press U to show all the possible uses for the item in recipes.
REI is Fabric's equivalent of the popular Just Enough Items (JEI).
Added in v1.0.
An addon for REI that adds loot tables for mobs and chests.
Added in v1.0.
An addon for REI that adds ore distributions. Pressing R on an ore block shows its distribution at certain Y levels in the world.
Added in v1.0.
Shows the contents of shulker boxes and other inventory blocks while in your inventory. Hover over the item in your inventory to view a summary of the contents, or press Shift to view the full contents.
Added in v2.0.
Shows how much durability is left on tools and armor, in terms of number of uses.
Added in v1.1.
Adds a full-size world map that can be activated by pressing M by default.
Added in v2.0.
Zoom in without using a spyglass. Should feel familiar if you use Optifine. Mapped to Z by default.
Added in v1.0.
Shows how much durability is left on tools and armor. Right now it's just a bar, which vanilla already has, so it's not all that useful, but I do plan to add one with the actual numbers.
Added in v1.0, removed in v1.1.
Short for "What the Hell is This?". Shows what the block immediately in front of you is and what mod it's from. Can also be configured to show fluids instead of passing through to the blocks behind them.
If you've played Forge modded before, this is practically a port of WAILA.
Added in v1.0.
Replaced by Jade in v1.3.
Some small tweaks to vanilla crafting recipes. You'll know it when you see it.
Added in v1.0.
Provides tools for faster building. Blocks can be pulled from your inventory and placed in different shapes, such as lines, circles, and rectangular areas.
Added in v1.0.
Disables interactions with trapdoors when on moving Create trains.
Added in v2.0a.
Adds an elytra slot to the player inventory so it can be equipped alongside a chestplate.
Added in v1.3.
Allows mining more then one block at a time, such as vein and tunnel mining. Uses up your durability though, so have a lot of stone picks on hand.
Hold ` (backtick) while mining; Shift-scroll or Shift-↑/Shift-↓ to change the mining mode.
Added in v1.0.
Adds a keybind to crawl, allowing the player to sneak through 1-block gaps.
Added in v2.0.
No need to remove a sign to edit its contents anymore; just sneak and click with an empty hand. Signs also retain their contents when you mine them.
Added in v1.0.
Allows multiple conflicting recipes from different mods to be craftable.
Added in v2.1.
Replants crops harvested with seeds from drops when holding a hoe. Sneak or use an empty hand or a tool other than a hoe to perform the usual behavior.
Added in v1.1f.
Adds trinket slots to place vanity armor which gets rendered in place of the actual armor.
Added in v2.0.
Places a gravestone at your death location so you can retrieve your inventory.
Added in v2.0, replaced by Universal Graves in v2.1.
An aesthetic mod that adds a lot of decorative blocks such as chairs, shelves, and fences.
Added 3.8.1 in v1.1.
Provides wearable backpacks with a built-in crafting grid. When worn, you can access its contents the same way as your regular inventory.
To wear the backpack in your chest slot, place it on the ground, right-click to open its GUI and click Equip. To take it off, open your inventory and click Unequip.
Backpacks will stay on the ground when you die, so you can retrieve your items by wearing it again. Don't mine it though, unless you want your stuff all over the place.
Added in v1.0.
Provides a sleeping bag for sleeping through the night, and a hammock for sleeping through the day, without setting your spawn.
Added in v1.0.
Plain old chests might not be enough -- this mod provides several tiers of chests and barrels that can handle larger amounts of inventory.
Added in v1.0.
Provides drawers which can store large amounts of a few types of items, without the limitation of stacks.
Right-click on a drawer to deposit a stack, left-click to take an item, shift-left-click to take a stack, shift-double-right-click to deposit all of that type of item in the drawer.
Added in v1.1.
Stuffed versions of several Minecraft mobs, for a little cuteness. That's it, really.
Added in v1.0.
Travel up to 16 blocks between the same XZ coords. Jump while standing on the elevator to go up, sneak to go down. Smooth quartz elevators let you travel up to 64 blocks at a time.
Added in v1.0.
Adds a singular item, a trash can which destroys the items you place in it. Great alternative to lava pits that isn't potentially lethal.
Added in v1.1.
Provides crafting table variants for all the different types of wood.
Added in v1.0.
Adds vertical slab variants of many Minecraft blocks. Despite the name, not actually enchanted.
Added in v1.3.
An addon for Create that provides decorative items made of Create blocks and ores.
Added in v1.2.
Adds larger buckets that can hold 2 and 10 times the capacity of a vanilla bucket.
Added in v2.0.
A building mod that adds varieties of many vanilla blocks and some modded blocks.
Added in v2.0.
I Need More Inventory Space: upgradable backpacks that act as an extension of your inventory. Can be placed in a dedicated trinket slot.
Added in v2.0.
Allows you to walk on powdered snow without freezing or losing armor protection.
Added in v2.1.
Color-coded ender storage. Apply dye to the top of each chest to change the color channel.
Added in v2.1.
Adds per-player loot tables for chests and other containers in generated structures.
Added in v2.0.
Adds a variety of bridges, including corners and stair variants.
Added in v2.0.
Adds new redstone components and improves existing vanilla redstone mechanics.
Added in v2.0.
Added in v2.0.
Adds a chunk loader block that can be attached to a moving Create contraption.
Added in v1.3, removed in v2.1.
Provides a block that keeps areas of up to 5 × 5 chunks loaded.
Added in v1.1, removed in v2.1.
Adds new content to the Deep Dark biome, as well as a new dimension, the Otherside.
Added in v2.0.
The technology mods in this modpack are interoperable through an energy interface, also known as "Forge Energy" or FE for legacy reasons; FE generated in one mod can be used in others.
A tech mod themed around natural magic, including magical flowers and devices using Mana, the power of the earth.
Added 437 in v1.3.
Adds programmable computers (and turtles) that interact with various blocks.
Added in v2.0.
Various automation mechanisms and contraptions, powered by kinetic energy (hand cranks, water wheels, windmills, etc).
You will need a ton of andesite before attempting this. Start by crafting Andesite Alloy and work your way up. Also, the Ponder (W) key is your friend.
Added in v1.0.
An addon for Create that provides items for generating and storing energy, among others. Most importantly, this mod provides a means of converting kinetic energy from Create into FE.
Added in v1.2.
Adds infinite ore veins that can be extracted by Create machines.
Added in v2.1.
Extends Create's train system with new rail types and functional blocks.
Added in v2.1.
Electrical power generation and storage. For now, not really useful for much besides Refined Storage (see below), but I may add others.
Different tiers of Powah generators will produce different amounts of FE per tick, and different tiers of cables will also transport different amounts.
Start by crafting Dielectric Paste and work your way up.
Added in v1.0.
Provides a lot more storage in a more condensed space. Requires FE to function.
A complete Refined Storage system contains a Controller, at least one Grid, and a Disk Drive with some storage disks. You will need a lot of quartz for this one.
This version of the mod doesn't support crafting yet, so you will still have to move items to your inventory to craft.
Added in v1.0.
A tech mod including tools and machines to gather resources and process materials.
Start by crafting a Treetap and using it on a Rubber tree, as well as finding Tin ore.
Added in v1.2.
A replacement of the Minecraft rendering engine, massively improving performance without affecting game mechanics.
Added in v1.0.
Adds some rendering fixes and performance options that aren't included in Sodium proper.
Added in v2.1.
Improves Minecraft's loading process by manipulating CPU scheduling.
Added in v2.1.
A collection of utilities to make server management simpler.
Developed for ChaSiuSMP (obviously), added in v1.1d.
Updated to 1.1 in v1.1e.
Updated to 1.2 in v1.2.
A web map view of the world's Create train system. Signals and train movements can be visualized in real time.
Developed for ChaSiuSMP, added 0.4 in v1.3a.
Updated to 1.0 in v2.0, 1.1 in v2.0b.
Backports game rules from Minecraft 1.19.3 and later to 1.19.2.
Added in v1.1.
A monitoring tool for viewing chunks in different states of loading.
Added in v2.0c.
Handles each dimension in a separate thread for better performance.
Added in v2.0e.
Relays messages between Minecraft in-game chat and Discord.
Developed for ChaSiuSMP, added in v1.2a.
Updated to 1.1 in v1.2b.
Updated to 1.2 in v1.2c.
Updated to 1.3 in v1.2d.
Makes milk a placeable fluid, just like water and lava, and allows creation of infinite sources.
Standing in a pool of milk has the same effect as drinking a vanilla bucket of milk.
Developed for ChaSiuSMP, added in v1.1c.
A permissions system to control what commands and features players can use.
Added in v1.1a.
Fixes Nether portal linking when multiple nearby portals exist.
Added in v2.0.
Adds chunk claiming. Integrated with Xaero's Minimap and World Map.
Added in v2.1.
Spreads chunk saves over time, reducing server lag caused by saving multiple chunks at once.
Added in v2.0e.
Adds a permanent glowing effect to all players for easier visibility.
Added in v2.0, replaced by Entity Outliner in v2.1.
Relays messages between Minecraft in-game chat and Discord.
Added in v1.1b, removed in v1.2a.
Supersedes the Slime Recipe data pack. Provides recipes for the following items:
Developed for ChaSiuSMP (obviously), added in v1.1f.
Updated to version 3 in v1.2d.
Updated to version 4 in v2.0a.
Added in v2.0a.
Added in v2.0a.
Makes stonecutters inflict damage to any player or mob walking on it.
Provides an easier recipe for crafting slime balls, to save you the trouble of finding a slime chunk.
Developed for ChaSiuSMP, added in v1.0, removed in v1.1f.
Lettered releases (e.g. v1.1a) contain only server-side changes and do not require a modpack update.
Rolled out May 19, 2023.
Added a few optimization-related and quality-of-life mods, and the following content mods:
Rolled out Apr 26, 2023.
Added some server-side optimization mods:
Rolled out Apr 24, 2023.
Rolled out Apr 14, 2023.
Rolled out Apr 13, 2023.
Rolled out Apr 12, 2023.
Rolled out Apr 5, 2023.
New dimensions:
New items from the following mods:
Other changes:
Rolled out Mar 28, 2023.
Added the Create Track Map mod for viewing the train system.
Rolled out Mar 16, 2023.
New items from the following mods:
Other changes:
Note: This version adds Jade as the block tooltip viewer to replace WTHIT. This change is optional, but if you do choose to switch to Jade, make sure to remove WTHIT from your mods folder.
Rolled out Feb 26, 2023.
Rolled out Feb 23, 2023.
Rolled out a cleaner version of DisCraft.
Rolled out Feb 19, 2023.
Updated DisCraft to display Discord mentions, emotes, and stickers properly.
Rolled out Feb 18, 2023.
Switched to the DisCraft mod for Discord chat integration, replacing TeaBridge.
I would have used Discord4Fabric, but I can't seem to make it work in the production environment, so DisCraft is written from scratch.
Rolled out Feb 18, 2023.
New items from the following mods:
Rolled out Feb 15, 2023.
Rolled out Feb 14, 2023.
The ChaSiuSMP mod now displays a message about the modpack every time you join. Also accessible via the /modpack and /mods commands.
Rolled out Feb 14, 2023.
Adds the ChaSiuSMP mod, which has more to do with server management than anything. There should be absolutely no changes in terms of the interface or gameplay.
Rolled out Feb 13, 2023.
Rolled out Feb 13, 2023.
Two-way Discord integration. Now messages in the game will be sent to #in-game-chat on Discord and vice-versa, including formatting and images.
Rolled out Feb 13, 2023.
Rolled out Feb 13, 2023.
New items from the following mods:
Other changes:
Rolled out Feb 12, 2023.